For my major project I worked on a short set in the 1930's where a bank in the center of a london town is robbed, here is a design of the character before production of the model began.
Above is the final character model built in maya, textured using mud box and photoshop then rendered with mental ray.
This was drawn with a wacom in photoshop, having an illustration and painting background I hope to focus on digital painting in the future.
Above is the final character model built in maya, textured using mud box and photoshop then rendered with mental ray.
I also built a set of props for the short, shown below.